¿Vender más barato en digital?

Extracto de un artículo de Fingergaming:

“If a game earns 50% more revenue at a lower price point, it’s a pure win situation as the developer makes more money AND more people get to enjoy the game. And if those two things are true, does it really matter what the sale price is?”

2DBoy

Ésto, amigos, es válido tanto para juegos como para cine, música y libros. ¡Aprovechemos las ventajas que el mundo digital ofrece a creadores y consumidores!

Time on his hand and himself on his mind

“You just… you just don’t do anything. You get lost in your head, and you sit around thinking instead of getting on with something, and most of the time you think rubbish. You always seem to miss what’s really happening.”

[…]

“Something more than waiting for life to change and keeping your options open. You’d keep your options open for the rest of your life, if you could. You’ll be lying on your deathbed, dying of some smoking-related disease, and you’ll be thinking, well, at least I’ve kept my options open. At least I never ended up doing something I couldn’t back out of.”

High Fidelity

Nick Hornby